Arabia
509133301Analyzed1v1 RM
·
5d ago on Sep 25, 2026·
63m 29s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
sj
177 units ordered
Elite Skirmisher53
Paladin50
Scorpion21
Cavalier11
Trebuchet11
Hand Cannoneer11
Bombard Cannon7
Skirmisher4
Monk4
Flemish Militia3
Knight1
Mangonel1
First military 12:45 — Flemish Militia
Keywar
385 units ordered
Elite Skirmisher148
Fire Lancer107
Crossbowman39
Arbalester33
Halberdier19
Pikeman13
Archer10
Mangonel6
Scorpion4
Trebuchet3
Monk2
Spearman1
First military 11:29 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
sj’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
Keywar’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
beaten by
Skirmisher
+3