AoeStats
← MuniStar

Arena

510194937Analyzed
1v1 RM · 2d ago on Sep 29, 2026· 43m 0s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Lithuanians · Argentina
838
+13
🇧🇷 Vikings · Brazil
762
-13

Win probability

MuniStar's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 227,912 analysed 1v1 players on Arena.
MuniStar A
Feudal Age 10:23 vs 10:54
top 27%
Castle Age 14:18 vs 16:19
top 8%
Imperial Age 28:01 vs 32:19
top 12%
eAPM 19 vs 27
btm 25%
First military 15:14 vs 17:05
top 29%
▲ Fast Feudal Age at 10:23 — faster than 73% of analysed players on Arena
▲ Fast Castle Age at 14:18 — faster than 92% of analysed players on Arena
▲ Fast Imperial Age at 28:01 — faster than 88% of analysed players on Arena
▼ Low eAPM (19) — busier hands win idle time back
▼ Loom after the Feudal click (14:12) — usually safest before it
▲ Town centers almost never idle — 0s across the first 14:18
FREDERICUS-HERECTUS D
Feudal Age 12:20 vs 10:54
btm 12%
Castle Age 21:24 vs 16:19
btm 13%
Imperial Age 30:09 vs 32:19
top 29%
eAPM 11 vs 27
btm 5%
First military 28:27 vs 17:05
btm 3%
▼ Slow Feudal Age at 12:20 — slower than 88% of analysed players on Arena
▼ Slow Castle Age at 21:24 — slower than 87% of analysed players on Arena
▲ Fast Imperial Age at 30:09 — faster than 71% of analysed players on Arena
▼ Low eAPM (11) — busier hands win idle time back
▼ First military only at 28:27 (Skirmisher) — later than 97% of analysed players on Arena
▲ Town centers almost never idle — 19s across the first 21:24
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