QS Arena
503116205Analyzed3v3 RM
·
1mo ago on Aug 30, 2026·
60m 36s·
6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 17,938 analysed team-game players on QS Arena.
Doimple
A
Feudal Age
8:10
vs 8:33
top 31%
Castle Age
12:06
vs 13:34
top 14%
Imperial Age
31:13
vs 29:31
btm 36%
eAPM
37
vs 27
top 23%
First military
27:57
vs 16:23
btm 4%
▲
Fast Castle Age at 12:06 — faster than 86% of analysed players on QS Arena
▲
High eAPM (37) — top quarter of analysed players
▼
Loom after the Feudal click (13:56) — usually safest before it
▼
First military only at 27:57 (Mangudai) — later than 96% of analysed players on QS Arena
▼
~5 minutes with no villager queued before Castle Age — likely idle Town Center
Pfost3n
C
Feudal Age
8:07
vs 8:33
top 29%
Castle Age
13:47
vs 13:34
btm 46%
Imperial Age
35:06
vs 29:31
btm 15%
eAPM
13
vs 27
btm 9%
First military
20:23
vs 16:23
btm 26%
▲
Fast Feudal Age at 8:07 — faster than 71% of analysed players on QS Arena
▼
Slow Imperial Age at 35:06 — slower than 85% of analysed players on QS Arena
▼
Low eAPM (13) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
MaxHitman2020
D
Feudal Age
8:49
vs 8:33
btm 38%
Castle Age
16:54
vs 13:34
btm 18%
Imperial Age
39:14
vs 29:31
btm 5%
eAPM
24
vs 27
btm 41%
First military
7:57
vs 16:23
top 1%
▼
Slow Castle Age at 16:54 — slower than 82% of analysed players on QS Arena
▼
Slow Imperial Age at 39:14 — slower than 95% of analysed players on QS Arena
▼
Loom never researched — one lost villager costs more
▲
Early military at 7:57 (Militia) — earlier than 99% of analysed players on QS Arena
▼
~10 minutes with no villager queued before Castle Age — likely idle Town Center
Destiny
D
Feudal Age
9:44
vs 8:33
btm 14%
Castle Age
15:17
vs 13:34
btm 29%
Imperial Age
29:12
vs 29:31
top 47%
eAPM
18
vs 27
btm 22%
First military
24:18
vs 16:23
btm 13%
▼
Slow Feudal Age at 9:44 — slower than 86% of analysed players on QS Arena
▼
Low eAPM (18) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 24:18 (Ballista Elephant) — later than 87% of analysed players on QS Arena
▼
~8 minutes with no villager queued before Castle Age — likely idle Town Center
u9313317
C
Feudal Age
10:12
vs 8:33
btm 8%
Castle Age
14:13
vs 13:34
btm 40%
Imperial Age
31:09
vs 29:31
btm 37%
eAPM
34
vs 27
top 30%
First military
11:56
vs 16:23
top 10%
▼
Slow Feudal Age at 10:12 — slower than 92% of analysed players on QS Arena
▲
Early military at 11:56 (Skirmisher) — earlier than 90% of analysed players on QS Arena
▼
~3 minutes with no villager queued before Castle Age — likely idle Town Center
3379631833
D
Feudal Age
10:52
vs 8:33
btm 4%
Castle Age
17:57
vs 13:34
btm 14%
Imperial Age
37:55
vs 29:31
btm 7%
eAPM
30
vs 27
top 41%
First military
15:07
vs 16:23
top 38%
▼
Slow Feudal Age at 10:52 — slower than 96% of analysed players on QS Arena
▼
Slow Castle Age at 17:57 — slower than 86% of analysed players on QS Arena
▼
Slow Imperial Age at 37:55 — slower than 93% of analysed players on QS Arena
▼
~6 minutes with no villager queued before Castle Age — likely idle Town Center