AoeStats
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Nomad

509116184Analyzed
4v4 RM · 7d ago on Sep 25, 2026· 22m 58s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇮 Gurjaras · Finland
1092
+16
🇨🇱 Vikings · Chile
1077
+17
🇪🇸 Byzantines · Spain
1069
+17
🇩🇪 Celts · Germany
1062
+17
🇩🇪 Tatars · Germany
1208
-20
🇹🇼 Berbers · Taiwan
1111
-18
🇨🇳 Franks · China
1047
-15
🇩🇪 Bulgarians · Germany
1016
-14
Player eAPM Actions Feudal Castle Imperial Opening
33 765 13:32 — — ⚔ Fish Boom into M@A into Archers
32 728 13:27 17:11 — ⛏ Fish Boom FC
30 700 15:51 — — ⛏ Fish Boom
27 612 14:39 19:26 — ⚔ Fish Boom into Drush FC into Fire Galleys
20 466 15:04 20:26 — ⛏ Fish Boom into Fire Galleys FC
19 431 14:34 20:06 — ⛏ Fish Boom FC
19 430 14:21 20:08 — ⛏ Fish Boom FC
17 386 16:31 21:45 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
4,210 5,420 1,160 200 10,990 10,555
4,375 4,618 1,100 300 10,393 9,965
4,475 3,357 600 1,410 9,842 9,555
3,700 4,849 805 100 9,454 10,803
3,700 3,810 740 325 8,575 8,561
4,000 2,425 250 735 7,410 7,161
3,575 2,680 330 770 7,355 6,998
2,975 3,525 350 350 7,200 7,659
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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