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Arena

510338293Analyzed
4v4 RM · 2d ago on Sep 30, 2026· 38m 40s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Franks · China
1185
+13
🇹🇼 Turks · Taiwan
1171
+13
🇹🇼 Mongols · Taiwan
1093
+17
🇦🇺 Byzantines · Australia
1078
+17
🇪🇸 Spanish · Spain
1140
-16
🇪🇸 Koreans · Spain
1140
-16
🇬🇧 Wu · United Kingdom
1086
-14
🇨🇭 Vietnamese · Switzerland
1075
-14
Player eAPM Actions Feudal Castle Imperial Opening
49 1,914 10:41 15:30 35:11 ⛏ Fast Castle
37 1,418 11:22 15:41 31:36 ⛏ Fast Castle
32 1,237 10:58 15:01 31:26 ⛏ Fast Castle
29 1,129 10:21 14:42 35:51 ⛏ Fast Castle
29 1,114 10:40 14:25 31:27 ⛏ Fast Castle
24 910 11:00 16:59 31:36 ⛏ Fast Castle
24 912 9:51 13:56 29:30 ⛏ Fast Castle
20 764 10:33 15:05 34:25 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,870 14,260 8,615 1,700 43,445 45,507
20,030 14,320 6,155 1,910 42,415 46,720
18,870 10,700 9,420 1,700 40,690 53,744
18,765 13,155 6,535 980 39,435 45,282
17,135 12,055 5,935 1,615 36,740 38,356
10,750 18,320 4,910 2,150 36,130 39,319
15,750 7,180 6,280 1,600 30,810 33,471
10,655 10,088 5,625 910 27,278 31,785
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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