AoeStats
← LA PRESION II

Golden Pit

510235624Analyzed
1v1 RM · 11h ago on Sep 30, 2026· 68m 25s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Poles · Brazil
841
+17
🇨🇱 Bohemians · Chile
861
-17
Player eAPM Actions Feudal Castle Imperial Opening
30 2,035 9:38 31:17 67:39 ⚔ Skirms into Scouts
18 1,257 11:00 29:31 — ⚔ M@A into Archers into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
21,505 18,300 8,150 4,290 52,245 64,257
11,805 7,280 5,610 2,050 26,745 28,169
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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