AoeStats
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Nomad

506662567Analyzed
4v4 RM · 19d ago on Sep 14, 2026· 43m 42s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇱🇧 Slavs · Lebanon
1036
+12
🇩🇪 Mongols · Germany
969
+15
🇺🇸 Dravidians · United States
957
+16
🇱🇧 Gurjaras · Lebanon
904
+18
🇬🇧 Huns · United Kingdom
1009
-18
🇨🇳 Burgundians · China
976
-16
🇪🇸 Koreans · Spain
915
-14
🇪🇪 Vietnamese · Estonia
903
-13
Player eAPM Actions Feudal Castle Imperial Opening
34 1,489 16:53 25:52 30:47 ⛏ Fish Boom into Galleys FC into Fast Imp
32 1,404 14:21 21:33 40:55 ⛏ Fish Boom FC
31 1,364 17:17 21:44 — ⛏ Fish Boom FC
29 1,249 14:19 19:50 —
28 1,212 14:17 21:03 35:23 ⛏ Fast Castle
26 1,148 13:46 18:19 — ⛏ Fish Boom FC
26 1,146 15:50 22:00 — ⚔ Towers FC
20 895 15:17 23:06 37:17 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
16,000 10,085 6,730 2,650 35,465 38,644
15,035 11,485 5,715 1,350 33,585 42,743
12,585 10,245 4,070 1,935 28,835 31,549
9,425 8,989 7,405 1,400 27,219 28,975
9,305 11,502 4,600 1,160 26,567 29,476
8,455 7,688 1,370 4,875 22,388 25,282
K
8,695 8,610 3,565 300 21,170 24,735
6,025 6,605 450 2,250 15,330 18,358
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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