AoeStats
← Eugenius

Arena

510414870Analyzed
4v4 RM · 8h ago on Sep 30, 2026· 51m 39s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Cumans · Canada
1728
+17
🇵🇪 Portuguese · Peru
1713
+18
🇧🇪 Ethiopians · Belgium
1688
+19
🇨🇳 Mongols · China
1661
+20
🇲🇽 Khmer · Mexico
1840
-22
🇺🇸 Italians · United States
1785
-20
🇲🇽 Spanish · Mexico
1702
-16
🇲🇽 Gurjaras · Mexico
1686
-16
Player eAPM Actions Feudal Castle Imperial Opening
68 3,497 8:11 18:39 35:36 ⚔ Archer Rush
59 3,059 9:27 15:46 47:19 ⛏ Fast Castle
57 2,922 11:59 14:55 39:50 ⛏ Fast Castle
56 2,891 10:46 14:38 51:21 ⚔ FC into Archers
55 2,818 11:18 15:11 32:34 ⛏ Fast Castle
43 2,243 9:02 34:04 46:11 ⚔ Towers into Archers
43 2,219 11:58 15:57 — ⛏ Fast Castle
32 1,670 11:11 50:56 — ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
28,200 21,950 15,155 300 65,605 70,655
16,900 24,605 17,230 3,690 62,425 69,706
25,050 17,475 8,815 200 51,540 56,496
20,405 15,017 8,640 2,675 46,737 49,695
13,445 13,548 10,900 300 38,193 48,101
3,000 14,175 10,890 1,325 29,390 30,263
11,025 11,198 3,880 490 26,593 28,258
4,935 4,760 2,235 400 12,330 15,149
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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