AoeStats
← Eugenius

Black Forest

508506689Analyzed
4v4 RM · 9d ago on Sep 22, 2026· 30m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Italians · United States
1774
+12
🇵🇪 Ethiopians · Peru
1669
+16
1646
+17
🇲🇽 Gurjaras · Mexico
1638
+18
🇭🇰 Bengalis · Hong Kong SAR China
1770
-19
🇪🇸 Mongols · Spain
1751
-19
🇺🇸 Teutons · United States
1630
-14
🇲🇽 Khmer · Mexico
1561
-11
Player eAPM Actions Feudal Castle Imperial Opening
60 1,830 11:51 23:20 — ⚔ Archer Rush
54 1,655 10:10 14:10 28:28 ⛏ Fish Boom FC
49 1,492 12:41 21:21 — ⚔ Fish Boom into Scouts
43 1,320 9:39 16:19 — ⛏ Fast Castle
41 1,246 11:20 15:59 — ⛏ Fast Castle
37 1,129 9:21 21:19 — ⚔ Archer Rush
30 924 11:33 15:08 — ⛏ Fast Castle
26 794 12:32 16:22 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
12,235 12,505 3,940 200 28,880 30,495
10,400 11,530 3,665 2,050 27,645 31,301
7,875 7,581 2,170 740 18,366 20,379
6,870 6,630 1,095 1,750 16,345 17,831
5,450 5,794 3,385 50 14,679 15,416
6,625 3,655 3,650 0 13,930 15,519
3,825 4,871 1,025 475 10,196 11,598
3,900 2,731 1,355 940 8,926 11,446
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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