AoeStats
← Eugenius

Arena

508294759Analyzed
4v4 RM · 10d ago on Sep 21, 2026· 62m 56s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Bengalis · Argentina
1737
+14
🇭🇰 Bulgarians · Hong Kong SAR China
1601
+20
🇪🇸 Wei · Spain
1579
+21
🇺🇸 Wu · United States
1493
+23
🇺🇸 Italians · United States
1757
-22
🇲🇽 Gurjaras · Mexico
1699
-20
🇵🇪 Spanish · Peru
1676
-19
🇲🇽 Berbers · Mexico
1608
-17
Player eAPM Actions Feudal Castle Imperial Opening
56 3,549 11:20 14:56 30:26 ⛏ Fast Castle
48 3,010 8:03 19:17 34:12 ⚔ Archer Rush
45 2,856 9:50 14:06 — ⛏ Fast Castle
45 2,860 10:55 14:23 44:55 ⛏ Fast Castle
35 2,219 11:23 15:19 40:17 ⛏ Fast Castle
35 2,178 8:42 15:10 — ⛏ Fast Castle
30 1,918 11:09 15:00 55:36 ⛏ Fast Castle
18 1,161 11:03 14:38 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
33,815 18,912 28,095 6,850 87,672 111,350
35,810 18,239 17,755 1,155 72,959 75,498
28,515 21,760 7,040 5,650 62,965 74,175
30,895 12,861 18,320 100 62,176 70,886
16,545 12,760 5,610 805 35,720 36,406
10,700 12,566 7,120 335 30,721 36,702
6,575 7,415 2,525 1,270 17,785 19,859
5,880 2,010 2,690 1,325 11,905 13,911
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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