Arena
507354220Analyzed4v4 RM
·
14d ago on Sep 17, 2026·
51m 11s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 538,742 analysed team-game players on Arena.
Franczesco
S
Feudal Age
9:45
vs 10:55
top 9%
Castle Age
13:38
vs 16:03
top 2%
Imperial Age
—
vs 32:17
btm 0%
eAPM
26
vs 27
btm 47%
First military
17:34
vs 18:52
top 38%
▲
Fast Feudal Age at 9:45 — faster than 91% of analysed players on Arena
▲
Fast Castle Age at 13:38 — faster than 98% of analysed players on Arena
▼
Loom after the Feudal click (23:45) — usually safest before it
▲
Town centers almost never idle — 1s across the first 13:37
FeelMySpike
S
Feudal Age
9:48
vs 10:55
top 10%
Castle Age
13:38
vs 16:03
top 2%
Imperial Age
32:48
vs 32:17
btm 46%
eAPM
46
vs 27
top 11%
First military
18:57
vs 18:52
btm 49%
▲
Fast Feudal Age at 9:48 — faster than 90% of analysed players on Arena
▲
Fast Castle Age at 13:38 — faster than 98% of analysed players on Arena
▲
High eAPM (46) — top quarter of analysed players
▼
Loom after the Feudal click (24:34) — usually safest before it
▲
Town centers almost never idle — 0s across the first 13:38
FNUL
S
Feudal Age
10:19
vs 10:55
top 23%
Castle Age
13:18
vs 16:03
top 1%
Imperial Age
31:18
vs 32:17
top 41%
eAPM
36
vs 27
top 27%
First military
15:56
vs 18:52
top 22%
▲
Fast Feudal Age at 10:19 — faster than 77% of analysed players on Arena
▲
Fast Castle Age at 13:18 — faster than 99% of analysed players on Arena
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 0s across the first 13:18
Apocalyptos
B
Feudal Age
10:57
vs 10:55
btm 48%
Castle Age
14:29
vs 16:03
top 13%
Imperial Age
38:37
vs 32:17
btm 13%
eAPM
38
vs 27
top 23%
First military
19:22
vs 18:52
btm 46%
▲
Fast Castle Age at 14:29 — faster than 87% of analysed players on Arena
▼
Slow Imperial Age at 38:37 — slower than 87% of analysed players on Arena
▲
High eAPM (38) — top quarter of analysed players
▼
Loom after the Feudal click (17:04) — usually safest before it
▲
Town centers almost never idle — 1s across the first 14:29
ELEG | IronLeg
B
Feudal Age
8:56
vs 10:55
top 3%
Castle Age
23:09
vs 16:03
btm 7%
Imperial Age
50:17
vs 32:17
btm 1%
eAPM
55
vs 27
top 5%
First military
10:45
vs 18:52
top 2%
▲
Fast Feudal Age at 8:56 — faster than 97% of analysed players on Arena
▼
Slow Castle Age at 23:09 — slower than 93% of analysed players on Arena
▼
Slow Imperial Age at 50:17 — slower than 99% of analysed players on Arena
▲
High eAPM (55) — top quarter of analysed players
▼
Loom after the Feudal click (23:50) — usually safest before it
▲
Early military at 10:45 (Archer) — earlier than 98% of analysed players on Arena
▲
Town centers almost never idle — 3s across the first 23:09
§Y¶# Ä
S
Feudal Age
9:02
vs 10:55
top 3%
Castle Age
16:16
vs 16:03
btm 46%
Imperial Age
—
vs 32:17
btm 0%
eAPM
47
vs 27
top 10%
First military
16:46
vs 18:52
top 30%
▲
Fast Feudal Age at 9:02 — faster than 97% of analysed players on Arena
▲
High eAPM (47) — top quarter of analysed players
▼
Loom after the Feudal click (8:18) — usually safest before it
▲
Town centers almost never idle — 5s across the first 16:16
loco_angel
A
Feudal Age
10:34
vs 10:55
top 34%
Castle Age
14:17
vs 16:03
top 9%
Imperial Age
32:54
vs 32:17
btm 45%
eAPM
47
vs 27
top 10%
First military
16:31
vs 18:52
top 28%
▲
Fast Castle Age at 14:17 — faster than 91% of analysed players on Arena
▲
High eAPM (47) — top quarter of analysed players
▼
Loom after the Feudal click (9:57) — usually safest before it
▲
Town centers almost never idle — 0s across the first 14:17
Eugenius
B
Feudal Age
10:22
vs 10:55
top 25%
Castle Age
26:54
vs 16:03
btm 2%
Imperial Age
—
vs 32:17
btm 0%
eAPM
53
vs 27
top 5%
First military
11:55
vs 18:52
top 4%
▲
Fast Feudal Age at 10:22 — faster than 75% of analysed players on Arena
▼
Slow Castle Age at 26:54 — slower than 98% of analysed players on Arena
▲
High eAPM (53) — top quarter of analysed players
▼
Loom never researched — one lost villager costs more
▲
Early military at 11:55 (Scout Cavalry) — earlier than 96% of analysed players on Arena
▼
Town centers idle 4:34 of the first 26:54 — keep villagers queued