AoeStats
← Eugenius

African Clearing

507011603Analyzed
4v4 RM · 16d ago on Sep 16, 2026· 37m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Jurchens · China
1679
+15
🇵🇪 Magyars · Peru
1630
+17
🇷🇺 Mongols · Russia
1630
+17
🇦🇷 Persians · Argentina
1583
+20
🇦🇷 Chinese · Argentina
1742
-20
🇨🇳 Persians · China
1665
-18
🇨🇳 Mongols · China
1620
-16
🇻🇳 Huns · Vietnam
1614
-15
Player eAPM Actions Feudal Castle Imperial Opening
67 2,516 11:32 15:57 — ⛏ Fast Castle
56 2,122 13:04 17:36 — ⛏ Fast Castle
49 1,839 11:36 32:16 — ⚔ Scout Rush
48 1,817 11:36 23:11 — ⚔ Archer Rush
45 1,710 14:35 18:49 31:39 ⛏ Fish Boom FC
42 1,591 12:13 23:56 — ⚔ Scout Rush
37 1,384 12:26 — — ⚔ Scout Rush
31 1,182 12:07 28:58 — ⚔ Archers into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
17,295 10,241 8,170 1,055 36,761 37,285
12,355 7,821 4,475 500 25,151 26,616
8,675 10,200 4,105 1,050 24,030 25,567
9,885 8,285 4,305 1,555 24,030 25,570
12,740 3,665 550 100 17,055 17,585
7,975 6,081 1,720 100 15,876 16,666
7,765 5,825 725 1,060 15,375 15,381
3,150 2,706 50 300 6,206 6,429
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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