AoeStats
← Eugenius

Arena

506941532Analyzed
4v4 RM · 16d ago on Sep 15, 2026· 40m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇹 Cumans · Austria
1735
+15
🇩🇪 Poles · Germany
1712
+16
🇩🇪 Britons · Germany
1697
+16
🇺🇸 Teutons · United States
1658
+18
🇲🇽 Malay · Mexico
1744
-18
🇺🇸 Italians · United States
1741
-18
🇲🇽 Hindustanis · Mexico
1689
-16
🇵🇪 Spanish · Peru
1638
-13
Player eAPM Actions Feudal Castle Imperial Opening
64 2,636 7:59 26:59 40:44 ⚔ Archer Rush
50 2,065 9:19 14:21 32:57 ⛏ Fast Castle
47 1,923 9:42 38:31 — ⚔ Scout Rush
47 1,916 11:06 15:37 37:24 ⚔ FC into Archers
47 1,940 9:13 13:46 — ⛏ Fast Castle
43 1,772 9:30 15:39 — ⛏ Fast Castle
41 1,662 8:32 20:59 35:33 ⛏ Fast Castle
40 1,619 8:50 37:26 — ⚔ Tower Rush

Resources

Player Food Wood Gold Stone Spent Collected
26,575 17,830 10,655 500 55,560 70,651
16,410 12,205 9,490 200 38,305 40,607
8,675 11,195 10,815 1,405 32,090 44,512
14,465 9,745 5,120 225 29,555 31,732
7,700 8,477 6,210 240 22,627 25,219
9,115 9,479 885 1,900 21,379 24,018
12,735 5,695 520 775 19,725 20,669
7,830 1,730 4,740 700 15,000 15,451
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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