Arabia
509323050Analyzed1v1 RM
·
4d ago on Sep 26, 2026·
53m 46s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
BLAZE12
165 units ordered
Elite Skirmisher55
Light Cavalry41
Ballista Elephant33
Battle Elephant14
Mangonel11
Monk5
Battering Ram3
Scout Cavalry2
Skirmisher1
First military 17:24 — Skirmisher
Caesar_2
122 units ordered
Crossbowman66
Chu Ko Nu27
Rocket Cart10
Archer8
Spearman5
Fire Lancer4
Scorpion2
First military 11:06 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
BLAZE12’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+60
Mangonel
+52
Spearman
+30
Caesar_2’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3