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Black Forest

508514035Analyzed
4v4 RM · 11d ago on Sep 22, 2026· 57m 56s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Britons · Italy
1397
+11
🇺🇸 Random · United States
1354
+13
🇮🇹 Franks · Italy
1346
+13
🇩🇪 Spanish · Germany
1322
+14
🇨🇳 Lithuanians · China
1360
-16
🇨🇳 Mongols · China
1320
-14
🇨🇳 Random · China
1270
-12
🇨🇳 Persians · China
1175
-9
Player eAPM Actions Feudal Castle Imperial Opening
52 2,985 13:19 18:49 27:37 ⛏ Fast Castle
41 2,359 10:48 14:32 31:35 ⛏ Fast Castle
40 2,318 13:06 18:04 34:49 ⛏ Fast Castle
37 2,123 10:55 14:37 28:28 ⛏ Fast Castle
35 2,054 12:18 15:55 27:14 ⛏ Fast Castle
33 1,938 12:19 16:23 31:14 ⛏ Fast Castle
27 1,563 10:33 14:19 28:33 ⛏ Fast Castle
18 1,033 12:38 16:26 33:33 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
46,340 33,610 24,110 2,670 106,730 112,049
40,860 8,505 23,460 6,150 78,975 82,333
29,345 23,612 16,350 4,360 73,667 83,796
23,925 13,222 12,370 3,155 52,672 54,435
22,530 18,725 5,580 3,725 50,560 62,667
19,020 20,465 7,620 3,180 50,285 50,171
22,020 9,150 8,055 2,650 41,875 54,008
14,325 16,178 2,070 715 33,288 34,381
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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