AoeStats
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Nomad

507697888Analyzed
4v4 RM · 13d ago on Sep 19, 2026· 50m 29s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇱 Vikings · Netherlands
1605
+10
🇺🇦 Shu · Ukraine
1521
+13
🇵🇰 Chinese · Pakistan
1512
+14
🇷🇺 Inca · Russia
1352
+20
🇹🇼 Khitans · Taiwan
1650
-21
🇨🇳 Hindustanis · China
1423
-13
🇨🇳 Poles · China
1420
-13
🇩🇪 Spanish · Germany
1350
-10
Player eAPM Actions Feudal Castle Imperial Opening
49 2,455 12:51 17:39 35:35 ⛏ Fish Boom FC
35 1,758 13:26 18:18 38:38 ⛏ Fish Boom FC
34 1,726 14:55 18:39 — ⛏ Fish Boom FC into Galleys
34 1,704 15:37 19:31 41:28 ⛏ Fish Boom FC
31 1,572 14:26 18:34 36:23 ⛏ Fish Boom FC
30 1,510 14:56 21:34 37:17 ⚔ Fish Boom into Archers
27 1,367 13:23 17:30 40:29 ⛏ Fish Boom FC
24 1,234 13:27 18:57 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
28,670 24,810 12,890 2,405 68,775 78,004
19,550 16,773 14,555 5,080 55,958 64,980
12,050 19,104 10,310 5,310 46,774 47,644
16,145 13,209 5,520 4,465 39,339 42,453
11,110 17,670 6,540 1,960 37,280 40,379
14,290 9,543 7,720 3,975 35,528 37,855
16,180 10,540 4,970 2,360 34,050 35,644
12,115 10,145 4,430 3,205 29,895 30,175
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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