Arabia
509975037Analyzed1v1 RM
·
2d ago on Sep 28, 2026·
38m 43s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Hydro's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,844 analysed 1v1 players on Arabia.
gravesrbt
C
Feudal Age
11:15
vs 9:49
btm 16%
Castle Age
21:41
vs 21:49
top 48%
Imperial Age
35:41
vs 38:59
top 20%
eAPM
16
vs 39
btm 6%
First military
11:49
vs 10:33
btm 31%
▼
Slow Feudal Age at 11:15 — slower than 84% of analysed players on Arabia
▲
Fast Imperial Age at 35:41 — faster than 80% of analysed players on Arabia
▼
Low eAPM (16) — busier hands win idle time back
▼
Town centers idle 3:31 of the first 21:41 — keep villagers queued
Hydro
A
Feudal Age
9:31
vs 9:49
top 39%
Castle Age
15:32
vs 21:49
top 3%
Imperial Age
29:43
vs 38:59
top 1%
eAPM
26
vs 39
btm 23%
First military
18:50
vs 10:33
btm 7%
▲
Fast Castle Age at 15:32 — faster than 97% of analysed players on Arabia
▲
Fast Imperial Age at 29:43 — faster than 99% of analysed players on Arabia
▼
Low eAPM (26) — busier hands win idle time back
▼
First military only at 18:50 (Monk) — later than 93% of analysed players on Arabia
▲
Town centers almost never idle — 42s across the first 15:32