AoeStats
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Nomad

510370571Analyzed
4v4 RM · 2d ago on Sep 30, 2026· 65m 10s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇿 Malay · Czechia
1482
+13
🇫🇷 Byzantines · France
1422
+16
🇮🇹 Burgundians · Italy
1354
+18
🇳🇱 Turks · Netherlands
1304
+21
🇺🇸 Romans · United States
1431
-17
🇨🇦 Khmer · Canada
1427
-18
🇻🇳 Gurjaras · Vietnam
1407
-17
🇺🇸 Maya · United States
1376
-16
Player eAPM Actions Feudal Castle Imperial Opening
46 3,020 15:30 19:07 36:43 ⛏ Fish Boom FC
38 2,449 13:57 17:49 44:41 ⛏ Fish Boom FC
38 2,451 14:44 17:43 39:39 ⛏ Fish Boom FC into Galleys
29 1,871 13:11 19:53 47:29 ⛏ Fish Boom FC
28 1,809 14:02 17:24 33:06 ⛏ Fish Boom FC
28 1,803 12:05 19:52 34:16 ⛏ Fish Boom FC
27 1,782 14:17 18:34 35:18 ⛏ Fish Boom FC
25 1,609 16:51 20:52 60:32 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
51,630 29,076 21,405 1,150 103,261 107,731
22,390 28,210 16,315 8,155 75,070 77,443
29,880 22,183 15,775 4,095 71,933 75,441
26,700 29,516 12,850 2,825 71,891 76,113
23,750 27,550 15,790 3,100 70,190 74,247
29,990 19,810 14,115 2,950 66,865 83,850
23,180 19,771 17,305 4,050 64,306 65,671
16,005 12,036 4,920 2,450 35,411 37,445
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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