AoeStats
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MegaRandom

510166846Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 37m 7s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Persians · France
1014
+14
🇺🇸 Spanish · United States
1012
+14
🇫🇷 Magyars · France
952
+16
🇺🇸 Lithuanians · United States
905
+18
🇬🇧 Franks · United Kingdom
980
-16
🇧🇪 Inca · Belgium
963
-16
🇺🇸 Goths · United States
948
-15
🇪🇸 Mongols · Spain
948
-15
Player eAPM Actions Feudal Castle Imperial Opening
41 1,508 10:26 21:48 — ⚔ Scout Rush
36 1,354 10:15 22:59 — ⚔ Scout Rush
30 1,104 12:06 18:04 — ⛏ Fast Castle
16 605 12:03 25:32 — ⚔ Scout Rush
15 546 12:52 17:37 — ⚔ Drush FC
12 459 13:22 18:15 — ⚔ Champis FC
10 371 11:53 31:00 — ⚔ Towers FC
7 260 11:05 20:56 — ⚔ FC into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
13,650 6,290 6,355 1,400 27,695 29,295
10,455 7,530 2,560 2,150 22,695 26,290
11,160 5,430 2,665 1,700 20,955 22,744
8,515 4,140 3,560 850 17,065 22,145
7,605 3,895 2,330 2,050 15,880 16,424
5,220 3,160 1,495 880 10,755 12,250
4,385 2,770 430 40 7,625 10,022
4,375 2,485 250 500 7,610 11,234
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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