AoeStats
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Arena

510085127Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 40m 22s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Mongols · China
1090
+13
🇨🇳 Ethiopians · China
1031
+15
🇨🇳 Franks · China
1022
+16
🇯🇵 Portuguese · Japan
1012
+16
🇹🇼 Britons · Taiwan
1091
-19
🇨🇳 Italians · China
1018
-15
🇫🇷 Persians · France
999
-14
🇨🇳 Huns · China
949
-12
Player eAPM Actions Feudal Castle Imperial Opening
40 1,601 10:54 14:33 29:19 ⛏ Fast Castle
33 1,315 9:59 18:24 31:55 ⚔ FC into Archers
29 1,181 11:21 16:32 35:42 ⛏ Fast Castle
28 1,142 11:04 14:40 31:40 ⛏ Fast Castle
24 968 9:12 18:36 32:10 ⛏ Fast Castle
22 874 11:08 15:21 28:42 ⛏ Fast Castle
21 859 11:15 15:32 30:40 ⛏ Fast Castle
19 769 10:16 14:57 27:26 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,450 12,056 14,260 1,810 48,576 55,184
20,885 15,010 10,440 1,650 47,985 52,999
15,275 13,355 7,885 1,190 37,705 48,622
16,475 10,905 6,455 3,455 37,290 42,754
13,885 14,060 7,735 1,040 36,720 45,173
17,470 10,825 6,325 950 35,570 44,957
13,730 10,780 6,580 2,115 33,205 34,083
13,120 7,815 6,845 1,600 29,380 31,359
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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