AoeStats
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Black Forest

509483959Analyzed
4v4 RM · 5d ago on Sep 26, 2026· 46m 5s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇾 Bohemians · Uruguay
1326
+10
🇨🇱 Tatars · Chile
1299
+11
🇨🇱 Lithuanians · Chile
1281
+12
🇨🇱 Mongols · Chile
1191
+17
🇨🇴 Portuguese · Colombia
1235
-14
🇨🇴 Khmer · Colombia
1200
-13
🇩🇪 Goths · Germany
1183
-12
🇲🇽 Hindustanis · Mexico
1163
-11
Player eAPM Actions Feudal Castle Imperial Opening
40 1,845 11:15 14:57 29:23 ⛏ Fast Castle
37 1,728 11:17 15:41 34:49 ⛏ Fast Castle
35 1,607 11:33 15:44 31:18 ⛏ Fast Castle
31 1,443 13:10 16:46 33:03 ⛏ Fast Castle
31 1,448 10:17 14:39 32:53 ⛏ Fast Castle
29 1,335 13:12 17:13 34:25 ⛏ Fast Castle
28 1,274 9:56 14:52 28:18 ⛏ Fast Castle
25 1,145 12:35 16:04 34:09 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,355 23,640 13,645 1,575 63,215 80,543
26,005 23,025 8,710 3,250 60,990 64,741
29,230 19,011 10,160 1,700 60,101 66,034
22,230 11,370 15,945 950 50,495 55,148
20,255 16,785 8,225 2,515 47,780 53,513
15,185 10,369 8,450 1,790 35,794 40,734
13,150 11,170 6,590 2,250 33,160 60,936
10,545 10,260 5,335 1,655 27,795 32,844
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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