AoeStats
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African Clearing

504344801Analyzed
4v4 RM · 28d ago on Sep 4, 2026· 46m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Spanish · Canada
1362
+11
🇺🇸 Inca · United States
1304
+13
🇦🇷 Aztecs · Argentina
1302
+13
🇨🇦 Mongols · Canada
1273
+13
🇨🇱 Vikings · Chile
1277
-14
🇺🇾 Mongols · Uruguay
1275
-14
🇨🇱 Lithuanians · Chile
1240
-13
🇨🇱 Italians · Chile
1145
-9
Player eAPM Actions Feudal Castle Imperial Opening
47 2,165 12:27 17:14 41:20 ⛏ Fast Castle
41 1,872 11:46 16:11 — ⛏ Fast Castle
33 1,536 14:22 18:04 38:29 ⛏ Fast Castle
29 1,333 13:48 17:51 40:16 ⛏ Fast Castle
28 1,301 12:56 23:59 45:18 ⚔ Scout Rush
28 1,296 13:48 18:40 45:03 ⛏ Fast Castle
22 1,034 14:35 18:37 39:59 ⛏ Fast Castle
18 851 13:30 20:34 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,705 11,550 8,415 3,710 43,380 47,845
18,780 13,015 6,125 2,900 40,820 50,918
11,700 15,428 7,910 3,675 38,713 46,512
19,595 9,906 4,895 2,250 36,646 42,540
13,075 12,359 6,145 3,200 34,779 35,967
12,190 9,839 2,535 2,520 27,084 32,776
8,685 9,245 5,485 1,350 24,765 26,008
4,280 2,653 820 200 7,953 8,289
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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