AoeStats
← Dantegutsh

Oasis

509782538Analyzed
4v4 RM · 5d ago on Sep 28, 2026· 56m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Khitans · United States
1271
+18
🇺🇸 Britons · United States
1267
+18
🇲🇽 Mongols · Mexico
1231
+19
🇨🇴 Burmese · Colombia
1228
+20
🇲🇽 Magyars · Mexico
1443
-24
🇨🇴 Bulgarians · Colombia
1411
-23
🇨🇴 Saracens · Colombia
1222
-15
🇵🇪 Britons · Peru
1163
-13
Player eAPM Actions Feudal Castle Imperial Opening
50 2,803 10:10 31:59 44:04 ⚔ Drush into Archers
47 2,632 9:17 21:07 41:36 ⚔ Scout Rush
44 2,463 10:19 27:41 40:02 ⚔ Archer Rush
39 2,168 10:22 27:05 55:33 ⚔ Scout Rush
35 1,993 10:31 15:54 39:16 ⛏ Fast Castle
30 1,695 9:12 21:35 — ⚔ Scout Rush
19 1,058 12:14 40:26 — ⚔ Archer Rush
13 731 9:51 — — ⚔ Archers into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
27,690 20,560 15,725 2,205 66,180 71,998
19,645 20,140 14,840 5,000 59,625 65,726
26,040 20,199 4,690 1,700 52,629 53,493
20,535 7,840 11,455 2,705 42,535 46,215
12,955 11,252 5,225 1,585 31,017 31,250
11,465 13,783 4,155 525 29,928 36,979
9,270 8,639 7,565 1,400 26,874 33,362
3,500 2,483 595 125 6,703 8,689
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.