AoeStats
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Black Forest

510572969Analyzed
4v4 RM · 1d ago on Oct 1, 2026· 68m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇭 Vietnamese · Switzerland
697
+14
🇨🇭 Celts · Switzerland
688
+14
🇲🇽 Franks · Mexico
650
+16
🇭🇰 Huns · Hong Kong SAR China
598
+18
🇮🇹 Burgundians · Italy
700
-17
🇬🇷 Huns · Greece
662
-16
🇹🇷 Teutons · Türkiye
626
-15
🇮🇹 Japanese · Italy
617
-14
Player eAPM Actions Feudal Castle Imperial Opening
23 1,603 14:33 22:50 32:58 ⛏ Fish Boom FC
20 1,384 16:48 23:42 38:11 ⛏ Fish Boom FC
20 1,368 13:48 23:54 34:43 ⛏ Fast Castle
18 1,261 12:08 22:37 32:57 ⛏ Fast Castle
13 864 9:04 27:31 41:12 ⛏ Fast Castle
11 738 16:54 24:28 34:37 ⛏ Fast Castle
10 691 20:40 26:54 39:26 ⛏ Fish Boom FC
9 635 14:01 26:53 33:26 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
61,375 43,630 32,640 4,760 142,405 149,823
46,695 19,350 29,385 3,700 99,130 118,920
32,620 28,938 15,070 3,280 79,908 89,424
32,530 20,050 22,510 3,790 78,880 97,728
37,855 9,170 25,830 4,100 76,955 110,591
15,380 30,751 19,420 2,955 68,506 96,458
4
21,340 15,885 9,230 3,925 50,380 78,621
17,045 16,812 11,785 2,215 47,857 53,658
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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