AoeStats
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Black Forest

510374071Analyzed
4v4 RM · 2d ago on Sep 30, 2026· 68m 32s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Bohemians · Türkiye
714
+15
🇨🇳 Vietnamese · China
713
+15
🇸🇪 Mongols · Sweden
704
+15
🇨🇦 Britons · Canada
664
+17
🇪🇪 Franks · Estonia
753
-43
🇨🇭 Vietnamese · Switzerland
700
-16
🇨🇭 Persians · Switzerland
690
-16
🇺🇸 Lithuanians · United States
618
-13
Player eAPM Actions Feudal Castle Imperial Opening
28 1,931 15:32 24:00 34:21 ⛏ Fast Castle
21 1,458 14:31 19:11 32:50 ⛏ Fast Castle
17 1,144 13:27 20:43 35:34 ⛏ Fast Castle
16 1,092 14:15 23:13 40:16 ⛏ Fast Castle
15 1,050 11:21 19:45 42:57 ⛏ Fast Castle
14 930 14:45 19:59 38:04 ⛏ Fast Castle
12 848 19:50 26:40 39:56 ⛏ Fast Castle
8 518 16:09 24:26 42:25 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
70,800 29,505 42,910 4,800 148,015 150,842
21,455 37,800 20,435 5,170 84,860 95,706
20,680 37,196 17,050 3,885 78,811 96,775
20,775 27,635 16,690 2,150 67,250 85,390
15,995 25,928 15,735 3,415 61,073 85,527
19,425 22,396 10,645 3,200 55,666 65,458
13,605 12,520 6,070 4,530 36,725 54,638
11,295 10,968 4,540 2,385 29,188 30,783
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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