AoeStats
← krodie1029

Arena

509896168Analyzed
1v1 RM · 3d ago on Sep 28, 2026· 60m 2s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇦 Britons · Ukraine
692
+16
🇨🇴 Franks · Colombia
699
-16
Player eAPM Actions Feudal Castle Imperial Opening
30 1,788 13:35 20:22 37:18 ⛏ Fast Castle
28 1,695 12:14 17:19 35:39 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,410 23,460 13,325 1,550 64,745 88,254
25,220 12,520 16,975 2,150 56,865 61,685
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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