Oasis
509453326Analyzed4v4 RM
·
5d ago on Sep 26, 2026·
73m 55s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 78,104 analysed team-game players on Oasis.
(Terry-Fox)
D
Feudal Age
12:32
vs 10:44
btm 13%
Castle Age
22:01
vs 20:42
btm 37%
Imperial Age
39:01
vs 36:44
btm 33%
eAPM
13
vs 31
btm 8%
First military
15:28
vs 13:39
btm 42%
▼
Slow Feudal Age at 12:32 — slower than 87% of analysed players on Oasis
▼
Low eAPM (13) — busier hands win idle time back
b3rm3
C
Feudal Age
8:48
vs 10:44
top 4%
Castle Age
22:26
vs 20:42
btm 33%
Imperial Age
—
vs 36:44
btm 0%
eAPM
10
vs 31
btm 4%
First military
29:16
vs 13:39
btm 4%
▲
Fast Feudal Age at 8:48 — faster than 96% of analysed players on Oasis
▼
Low eAPM (10) — busier hands win idle time back
▼
First military only at 29:16 (Spearman) — later than 96% of analysed players on Oasis
santiago.ramirez10
D
Feudal Age
11:50
vs 10:44
btm 23%
Castle Age
25:17
vs 20:42
btm 13%
Imperial Age
41:49
vs 36:44
btm 18%
eAPM
26
vs 31
btm 37%
First military
28:13
vs 13:39
btm 6%
▼
Slow Feudal Age at 11:50 — slower than 77% of analysed players on Oasis
▼
Slow Castle Age at 25:17 — slower than 87% of analysed players on Oasis
▼
Slow Imperial Age at 41:49 — slower than 82% of analysed players on Oasis
▼
First military only at 28:13 (Chakram Thrower) — later than 94% of analysed players on Oasis
▲
Town centers almost never idle — 1s across the first 25:17
jenksulivan
B
Feudal Age
12:01
vs 10:44
btm 20%
Castle Age
17:15
vs 20:42
top 22%
Imperial Age
30:52
vs 36:44
top 8%
eAPM
20
vs 31
btm 22%
First military
23:26
vs 13:39
btm 13%
▼
Slow Feudal Age at 12:01 — slower than 80% of analysed players on Oasis
▲
Fast Castle Age at 17:15 — faster than 78% of analysed players on Oasis
▲
Fast Imperial Age at 30:52 — faster than 92% of analysed players on Oasis
▼
Low eAPM (20) — busier hands win idle time back
▼
First military only at 23:26 (Monk) — later than 87% of analysed players on Oasis
▲
Town centers almost never idle — 3s across the first 17:15
oscarugoster
B
Feudal Age
10:59
vs 10:44
btm 43%
Castle Age
18:44
vs 20:42
top 33%
Imperial Age
34:42
vs 36:44
top 33%
eAPM
18
vs 31
btm 17%
First military
27:33
vs 13:39
btm 6%
▼
Low eAPM (18) — busier hands win idle time back
▼
First military only at 27:33 (Huskarl) — later than 94% of analysed players on Oasis
▲
Town centers almost never idle — 1s across the first 18:44
SebasOcampo72
D
Feudal Age
14:18
vs 10:44
btm 3%
Castle Age
20:31
vs 20:42
top 48%
Imperial Age
59:22
vs 36:44
btm 1%
eAPM
19
vs 31
btm 19%
First military
20:53
vs 13:39
btm 20%
▼
Slow Feudal Age at 14:18 — slower than 97% of analysed players on Oasis
▼
Slow Imperial Age at 59:22 — slower than 99% of analysed players on Oasis
▼
Low eAPM (19) — busier hands win idle time back
▼
Town centers idle 4:01 of the first 20:31 — keep villagers queued
gabrielnaranjo567
B
Feudal Age
13:23
vs 10:44
btm 7%
Castle Age
20:49
vs 20:42
btm 49%
Imperial Age
33:15
vs 36:44
top 22%
eAPM
42
vs 31
top 27%
First military
22:53
vs 13:39
btm 15%
▼
Slow Feudal Age at 13:23 — slower than 93% of analysed players on Oasis
▲
Fast Imperial Age at 33:15 — faster than 78% of analysed players on Oasis
▼
First military only at 22:53 (Spearman) — later than 85% of analysed players on Oasis
▲
Town centers almost never idle — 17s across the first 20:49
FEGO
D
Feudal Age
11:36
vs 10:44
btm 28%
Castle Age
23:55
vs 20:42
btm 21%
Imperial Age
46:14
vs 36:44
btm 6%
eAPM
12
vs 31
btm 6%
First military
28:37
vs 13:39
btm 5%
▼
Slow Castle Age at 23:55 — slower than 79% of analysed players on Oasis
▼
Slow Imperial Age at 46:14 — slower than 94% of analysed players on Oasis
▼
Low eAPM (12) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 28:37 (Spearman) — later than 95% of analysed players on Oasis
▼
Town centers idle 3:40 of the first 23:55 — keep villagers queued