Arabia
510412839Analyzed1v1 RM
·
19h ago on Sep 30, 2026·
53m 11s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
CNZS_98T's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 646,562 analysed 1v1 players on Arabia.
Macluffy
A
Feudal Age
8:29
vs 9:49
top 4%
Castle Age
21:07
vs 21:49
top 39%
Imperial Age
43:22
vs 38:58
btm 19%
eAPM
71
vs 38
top 7%
First military
8:49
vs 10:33
top 18%
▲
Fast Feudal Age at 8:29 — faster than 96% of analysed players on Arabia
▼
Slow Imperial Age at 43:22 — slower than 81% of analysed players on Arabia
▲
High eAPM (71) — top quarter of analysed players
▼
Loom after the Feudal click (7:29) — usually safest before it
▲
Early military at 8:49 (Eagle Scout) — earlier than 82% of analysed players on Arabia
▲
Town centers almost never idle — 1s across the first 21:07
CNZS_98T
A
Feudal Age
9:17
vs 9:49
top 28%
Castle Age
19:07
vs 21:49
top 14%
Imperial Age
44:11
vs 38:58
btm 16%
eAPM
65
vs 38
top 11%
First military
11:32
vs 10:33
btm 34%
▲
Fast Feudal Age at 9:17 — faster than 72% of analysed players on Arabia
▲
Fast Castle Age at 19:07 — faster than 86% of analysed players on Arabia
▼
Slow Imperial Age at 44:11 — slower than 84% of analysed players on Arabia
▲
High eAPM (65) — top quarter of analysed players
▼
Loom after the Feudal click (13:50) — usually safest before it
▲
Town centers almost never idle — 1s across the first 19:07