AoeStats
← CNZS_98T

Arabia

510306707Analyzed
1v1 RM · 6h ago on Sep 30, 2026· 42m 27s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇱 Japanese · Netherlands
2573
+1
🇩🇪 Aztecs · Germany
1923
-1
CNZS_98T 134 units ordered
Samurai75
Cavalry Archer21
Skirmisher10
Long Swordsman10
Militia4
Man-at-Arms4
Trebuchet4
Knight3
Monk2
Elite Skirmisher1
First military 7:22 — Militia
Sir_Ragealot 98 units ordered
Jaguar Warrior61
Archer10
Mangonel9
Trebuchet7
Militia6
Monk5
First military 7:49 — Militia

Counter units

Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
CNZS_98T’s army and what beats it
Samurai ×75 trained
beaten byHand Cannoneer +10Scorpion +1
Cavalry Archer ×21 trained
beaten bySpearman +15Camel Rider +9Skirmisher +3
Skirmisher ×10 trained
beaten bySkirmisher +3
Sir_Ragealot’s army and what beats it
Jaguar Warrior ×61 trained
beaten byHand Cannoneer +10Scorpion +1
Archer ×10 trained
beaten bySkirmisher +3
Mangonel ×9 trained
beaten byBombard Cannon +20Mangonel +12Eagle Scout +3
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