AoeStats
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African Clearing

506410287Analyzed
4v4 RM · 18d ago on Sep 13, 2026· 33m 43s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Burgundians · China
1916
+5
🇳🇱 Japanese · Netherlands
1903
+6
🇨🇳 Magyars · China
1861
+7
🇮🇳 Mongols · India
1829
+8
🇨🇳 Gurjaras · China
1716
-9
🇪🇸 Huns · Spain
1703
-8
🇺🇸 Magyars · United States
1579
-5
🇦🇷 Wei · Argentina
1528
-4
Player eAPM Actions Feudal Castle Imperial Opening
54 1,823 14:13 18:58 — ⛏ Fish Boom FC
52 1,756 13:36 17:19 — ⛏ Fast Castle
42 1,419 13:19 17:15 — ⛏ Fast Castle
41 1,387 12:19 25:48 — ⚔ Scout Rush
40 1,360 13:33 18:25 — ⛏ Fish Boom FC
38 1,265 14:36 19:40 31:33 ⛏ Fish Boom FC
31 1,035 11:51 20:41 28:49 ⛏ Fish Boom FC
28 948 12:53 18:54 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
11,140 10,246 3,540 1,745 26,671 28,090
7,450 11,227 4,070 300 23,047 28,211
9,030 9,220 2,130 1,855 22,235 22,177
7,540 6,801 3,290 1,605 19,236 20,861
7,480 6,897 2,565 1,165 18,107 17,900
8,645 4,137 3,805 200 16,787 16,272
7,365 5,853 2,045 1,005 16,268 16,699
6,755 5,336 1,515 1,700 15,306 14,858
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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