AoeStats
← CNZS_98T

Arena

504493460Analyzed
4v4 RM · 27d ago on Sep 5, 2026· 32m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Dravidians · China
2154
+6
🇨🇳 Spanish · China
2003
+11
🇨🇳 Teutons · China
1934
+13
🇳🇱 Malians · Netherlands
1920
+14
🇮🇹 Berbers · Italy
1951
-13
🇮🇹 Byzantines · Italy
1937
-13
🇦🇷 Huns · Argentina
1838
-9
🇰🇷 Bohemians · South Korea
1821
-9
Player eAPM Actions Feudal Castle Imperial Opening
72 2,307 11:08 14:54 29:21 ⛏ Fast Castle
72 2,294 12:05 15:43 — ⚔ FC into Scouts
53 1,700 10:04 13:37 30:48 ⛏ Fast Castle
49 1,556 10:49 14:31 25:58 ⛏ Fast Castle
47 1,520 10:59 14:26 31:12 ⛏ Fast Castle
40 1,289 9:34 15:31 28:05 ⛏ Fast Castle
40 1,286 10:27 14:29 27:23 ⛏ Fast Castle
35 1,127 11:10 14:55 30:36 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
15,055 11,777 4,775 1,050 32,657 33,886
14,195 10,081 3,710 2,250 30,236 31,199
12,930 9,550 4,400 2,850 29,730 31,516
10,500 8,579 7,110 1,450 27,639 30,606
9,320 10,835 4,975 390 25,520 31,204
10,015 8,132 3,735 1,725 23,607 25,765
10,080 7,449 1,820 1,010 20,359 22,035
7,400 5,314 4,425 1,955 19,094 20,192
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.