AoeStats
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African Clearing

510676885Analyzed
4v4 RM · 17h ago on Oct 2, 2026· 51m 1s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Khmer · Mexico
1155
+14
🇺🇸 Britons · United States
1113
+15
🇺🇸 Maya · United States
1081
+17
🇨🇦 Berbers · Canada
1059
+17
🇲🇽 Italians · Mexico
1106
-16
🇨🇳 Mongols · China
1105
-16
🇫🇷 Franks · France
1097
-16
🇦🇹 Burgundians · Austria
1087
-15
Player eAPM Actions Feudal Castle Imperial Opening
38 1,931 16:54 19:44 42:46 ⛏ Fast Castle
38 1,944 12:14 25:32 — ⚔ Archer Rush
34 1,744 12:42 26:52 47:14 ⚔ Scout Rush
34 1,740 13:19 23:37 42:11 ⚔ Archer Rush
32 1,643 16:53 21:37 — ⛏ Fast Castle
30 1,508 14:39 19:14 — ⛏ Fast Castle
22 1,117 15:21 23:07 — ⛏ Fast Castle
20 1,046 15:23 22:47 — ⚔ Archers FC

Resources

Player Food Wood Gold Stone Spent Collected
30,310 22,820 7,900 3,140 64,170 72,272
17,975 10,365 13,195 3,470 45,005 46,535
13,520 16,654 10,245 3,650 44,069 49,033
15,025 16,753 2,150 2,100 36,028 35,623
13,160 11,760 7,330 1,600 33,850 41,953
9,815 9,045 5,730 1,250 25,840 27,878
10,675 8,020 5,370 200 24,265 26,131
8,400 7,220 970 3,200 19,790 23,773
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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