AoeStats
← andrewcarnegiehill_2006

African Clearing

510453116Analyzed
4v4 RM · 1d ago on Oct 1, 2026· 40m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Poles · China
1166
+17
🇲🇽 Khmer · Mexico
1151
+18
🇺🇸 Ethiopians · United States
1142
+18
🇺🇸 Vietnamese · United States
1126
+19
1212
-18
🇲🇽 Mongols · Mexico
1190
-18
1187
-18
1181
-18
Player eAPM Actions Feudal Castle Imperial Opening
43 1,758 13:12 19:25 — ⚔ Archer Rush
42 1,709 14:17 23:52 —
39 1,597 13:38 21:50 — ⚔ Skirmisher Rush
37 1,517 11:15 22:06 — ⚔ Scouts into Fish Boom
31 1,283 17:20 20:11 — ⛏ Fast Castle
24 995 14:16 26:23 —
23 954 12:47 19:49 — ⛏ Fast Castle
21 876 14:00 18:45 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
15,325 13,350 1,230 3,130 33,035 36,476
13,295 13,644 3,765 1,350 32,054 35,505
12,225 6,970 2,525 1,440 23,160 29,938
8,640 9,260 4,725 400 23,025 24,774
8,445 8,175 3,290 300 20,210 24,207
9,395 5,275 4,100 950 19,720 19,815
7,250 7,574 2,130 950 17,904 20,325
6,065 6,922 3,705 950 17,642 18,741
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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