AoeStats
← BruteSquad

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510117017Analyzed
1v1 RM · 2d ago on Sep 29, 2026· 41m 28s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Japanese · United States
839
+15
🇺🇸 Berbers · United States
812
-15

Win probability

BruteSquad's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 54,806 analysed 1v1 players on Hideout.
Basically A Cat D
Feudal Age 12:53 vs 10:26
btm 4%
Castle Age 17:05 vs 18:38
top 39%
Imperial Age — vs 35:42
btm 0%
eAPM 19 vs 31
btm 19%
First military 21:26 vs 14:50
btm 11%
▼ Slow Feudal Age at 12:53 — slower than 96% of analysed players on Hideout
▼ Low eAPM (19) — busier hands win idle time back
▼ Loom after the Feudal click (19:36) — usually safest before it
▼ First military only at 21:26 (Camel Archer) — later than 89% of analysed players on Hideout
BruteSquad C
Feudal Age 9:53 vs 10:26
top 30%
Castle Age 22:56 vs 18:38
btm 18%
Imperial Age — vs 35:42
btm 0%
eAPM 15 vs 31
btm 9%
First military 9:33 vs 14:50
top 15%
▲ Fast Feudal Age at 9:53 — faster than 70% of analysed players on Hideout
▼ Slow Castle Age at 22:56 — slower than 82% of analysed players on Hideout
▼ Low eAPM (15) — busier hands win idle time back
▲ Early military at 9:33 (Militia) — earlier than 85% of analysed players on Hideout
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