AoeStats
← Capitão Caverna

MegaRandom

506533745Analyzed
4v4 RM · 18d ago on Sep 13, 2026· 50m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Vikings · Brazil
1350
+10
🇧🇷 Vietnamese · Brazil
1312
+11
🇧🇷 Italians · Brazil
1247
+13
🇧🇷 Persians · Brazil
1241
+14
🇫🇷 Koreans · France
1226
-13
🇬🇧 Dravidians · United Kingdom
1197
-12
🇻🇪 Persians · Venezuela
1188
-12
🇲🇽 Wei · Mexico
1172
-11
Player eAPM Actions Feudal Castle Imperial Opening
47 2,362 8:52 19:33 39:26
37 1,842 10:58 14:50 33:55 ⛏ Fast Castle
37 1,842 11:03 18:02 36:41 ⛏ Fast Castle
30 1,488 9:10 22:57 37:41 ⚔ Scout Rush
27 1,362 11:22 22:27 37:59 ⚔ Skirms into Archers
25 1,241 10:50 21:58 — ⚔ Scout Rush
22 1,085 11:43 16:36 36:03 ⛏ Fast Castle
20 1,020 11:26 18:42 32:31 ⚔ Skirms FC

Resources

Player Food Wood Gold Stone Spent Collected
18,735 20,990 16,795 1,130 57,650 64,714
23,200 10,812 16,255 1,270 51,537 59,262
16,950 16,035 7,655 3,255 43,895 46,352
18,430 14,028 6,695 3,050 42,203 48,435
16,960 13,303 10,205 400 40,868 46,062
15,485 17,821 3,870 1,150 38,326 39,749
18,350 7,200 11,085 200 36,835 38,107
4,760 4,618 725 110 10,213 10,404
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.