Arabia
507140180Analyzed1v1 RM
·
15d ago on Sep 16, 2026·
16m 14s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
nathano1927's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,968 analysed 1v1 players on Arabia.
nathano1927
D
Feudal Age
10:17
vs 9:49
btm 36%
Castle Age
—
vs 21:49
btm 0%
Imperial Age
—
vs 38:58
btm 0%
eAPM
17
vs 38
btm 8%
First military
12:24
vs 10:33
btm 26%
▼
Low eAPM (17) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 3:39 of the first 16:14 — keep villagers queued
Dcristo
B
Feudal Age
9:41
vs 9:49
top 45%
Castle Age
—
vs 21:49
btm 0%
Imperial Age
—
vs 38:58
btm 0%
eAPM
36
vs 38
btm 44%
First military
9:50
vs 10:33
top 34%
▼
Loom after the Feudal click (10:26) — usually safest before it
▲
Town centers almost never idle — 30s across the first 16:14