Four Lakes
509941391Analyzed1v1 RM
·
2d ago on Sep 28, 2026·
55m 31s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
xiribitatatata's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
xiribitatatata
C
Feudal Age
10:46
vs 10:51
top 48%
Castle Age
21:30
vs 20:09
btm 35%
Imperial Age
37:56
vs 36:23
btm 38%
eAPM
19
vs 32
btm 19%
First military
17:26
vs 12:45
btm 18%
▼
Low eAPM (19) — busier hands win idle time back
▼
Town centers idle 3:37 of the first 21:30 — keep villagers queued
Mameluckman
D
Feudal Age
11:48
vs 10:51
btm 25%
Castle Age
21:58
vs 20:09
btm 30%
Imperial Age
37:10
vs 36:23
btm 44%
eAPM
12
vs 32
btm 5%
First military
12:45
vs 12:45
top 50%
▼
Slow Feudal Age at 11:48 — slower than 75% of analysed players on Four Lakes
▼
Low eAPM (12) — busier hands win idle time back
▼
Town centers idle 3:48 of the first 21:58 — keep villagers queued