AoeStats
← xiribitatatata

Arabia

509936635Analyzed
1v1 RM · 2d ago on Sep 28, 2026· 29m 49s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Dravidians · Türkiye
686
+16
🇩🇰 Cumans · Denmark
681
-16

Win probability

xiribitatatata's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 647,844 analysed 1v1 players on Arabia.
xiribitatatata D
Feudal Age 10:53 vs 9:49
btm 22%
Castle Age — vs 21:49
btm 0%
Imperial Age — vs 38:59
btm 0%
eAPM 19 vs 39
btm 11%
First military 15:51 vs 10:33
btm 13%
▼ Slow Feudal Age at 10:53 — slower than 78% of analysed players on Arabia
▼ Low eAPM (19) — busier hands win idle time back
▼ First military only at 15:51 (Militia) — later than 87% of analysed players on Arabia
▼ Town centers idle 21:41 of the first 29:49 — keep villagers queued
DAVYJONES D
Feudal Age 11:04 vs 9:49
btm 19%
Castle Age 24:01 vs 21:49
btm 22%
Imperial Age — vs 38:59
btm 0%
eAPM 35 vs 39
btm 42%
First military 9:47 vs 10:33
top 33%
▼ Slow Feudal Age at 11:04 — slower than 81% of analysed players on Arabia
▼ Slow Castle Age at 24:01 — slower than 78% of analysed players on Arabia
▼ Loom never researched — one lost villager costs more
▲ Town centers almost never idle — 16s across the first 24:01
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