Runestones
508454294Analyzed1v1 RM
·
8d ago on Sep 22, 2026·
60m 4s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
mordicchiotto's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 18,472 analysed 1v1 players on Runestones.
mordicchiotto
S
Feudal Age
8:24
vs 10:15
top 2%
Castle Age
18:35
vs 21:31
top 18%
Imperial Age
34:59
vs 38:22
top 20%
eAPM
68
vs 34
top 9%
First military
8:42
vs 11:31
top 12%
▲
Fast Feudal Age at 8:24 — faster than 98% of analysed players on Runestones
▲
Fast Castle Age at 18:35 — faster than 82% of analysed players on Runestones
▲
Fast Imperial Age at 34:59 — faster than 80% of analysed players on Runestones
▲
High eAPM (68) — top quarter of analysed players
▼
Loom after the Feudal click (7:33) — usually safest before it
▲
Early military at 8:42 (Spearman) — earlier than 88% of analysed players on Runestones
▲
Town centers almost never idle — 1s across the first 18:35
Gabi
A
Feudal Age
8:32
vs 10:15
top 3%
Castle Age
21:32
vs 21:31
top 50%
Imperial Age
37:57
vs 38:22
top 46%
eAPM
71
vs 34
top 7%
First military
9:18
vs 11:31
top 17%
▲
Fast Feudal Age at 8:32 — faster than 97% of analysed players on Runestones
▲
High eAPM (71) — top quarter of analysed players
▲
Early military at 9:18 (Scout Cavalry) — earlier than 83% of analysed players on Runestones
▲
Town centers almost never idle — 8s across the first 21:32