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Black Forest

504744747Analyzed
4v4 RM · 27d ago on Sep 6, 2026· 146m 48s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Burgundians · United States
808
+13
🇨🇭 Romans · Switzerland
791
+13
🇨🇳 Franks · China
721
+16
🇨🇭 Britons · Switzerland
696
+17
🇹🇷 Burmese · Türkiye
804
-33
🇹🇷 Lithuanians · Türkiye
747
-16
🇹🇷 Huns · Türkiye
704
-14
🇹🇷 Persians · Türkiye
656
-12
Player eAPM Actions Feudal Castle Imperial Opening
24 3,454 10:05 24:54 35:43 ⚔ Scout Rush
22 3,170 12:06 16:04 30:52 ⛏ Fast Castle
22 3,193 15:17 23:19 31:56 ⛏ Fast Castle
20 2,922 14:09 18:38 31:50 ⛏ Fast Castle
20 2,894 13:18 22:40 40:42 ⛏ Fast Castle
19 2,854 18:06 26:22 36:48 ⛏ Fast Castle
9 1,364 17:56 24:32 35:33 ⚔ Archer Rush
0 9 — — —

Resources

Player Food Wood Gold Stone Spent Collected
151,700 82,794 99,950 15,060 349,504 396,124
89,755 42,725 24,385 6,175 163,040 165,290
60,865 45,176 43,040 7,510 156,591 201,072
41,160 41,581 40,260 4,325 127,326 126,750
63,225 33,655 18,225 2,650 117,755 124,838
40,290 29,481 37,340 2,980 110,091 114,442
20,390 42,774 33,220 4,305 100,689 148,233
0 0 0 0 0 130
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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