Arabia
504820662Analyzed1v1 RM
·
24d ago on Sep 6, 2026·
24m 23s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
ribbly's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,768 analysed 1v1 players on Arabia.
SeTaZ
D
Feudal Age
10:19
vs 9:49
btm 35%
Castle Age
—
vs 21:49
btm 0%
Imperial Age
—
vs 38:59
btm 0%
eAPM
20
vs 39
btm 12%
First military
12:53
vs 10:33
btm 23%
▼
Low eAPM (20) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 4:18 of the first 24:23 — keep villagers queued
ribbly
C
Feudal Age
10:27
vs 9:49
btm 31%
Castle Age
—
vs 21:49
btm 0%
Imperial Age
—
vs 38:59
btm 0%
eAPM
32
vs 39
btm 36%
First military
11:13
vs 10:33
btm 38%
▼
Town centers idle 4:19 of the first 24:23 — keep villagers queued