Arabia
509722093Analyzed1v1 RM
·
5d ago on Sep 27, 2026·
76m 39s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
tom's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,144 analysed 1v1 players on Arabia.
BrianMatiasGil
C
Feudal Age
10:46
vs 9:49
btm 24%
Castle Age
31:55
vs 21:48
btm 1%
Imperial Age
66:41
vs 38:58
btm 0%
eAPM
77
vs 38
top 4%
First military
13:04
vs 10:33
btm 22%
▼
Slow Feudal Age at 10:46 — slower than 76% of analysed players on Arabia
▼
Slow Castle Age at 31:55 — slower than 99% of analysed players on Arabia
▼
Slow Imperial Age at 66:41 — slower than 100% of analysed players on Arabia
▲
High eAPM (77) — top quarter of analysed players
▼
Town centers idle 9:35 of the first 31:55 — keep villagers queued
tom
D
Feudal Age
10:02
vs 9:49
btm 43%
Castle Age
30:47
vs 21:48
btm 2%
Imperial Age
61:12
vs 38:58
btm 0%
eAPM
20
vs 38
btm 12%
First military
8:34
vs 10:33
top 16%
▼
Slow Castle Age at 30:47 — slower than 98% of analysed players on Arabia
▼
Slow Imperial Age at 61:12 — slower than 100% of analysed players on Arabia
▼
Low eAPM (20) — busier hands win idle time back
▲
Early military at 8:34 (Militia) — earlier than 84% of analysed players on Arabia
▼
Town centers idle 9:42 of the first 30:47 — keep villagers queued