Arabia
508217732Analyzed1v1 RM
·
11d ago on Sep 21, 2026·
33m 21s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
tom's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,360 analysed 1v1 players on Arabia.
tom
D
Feudal Age
10:24
vs 9:49
btm 33%
Castle Age
25:20
vs 21:49
btm 13%
Imperial Age
—
vs 38:58
btm 0%
eAPM
22
vs 38
btm 16%
First military
9:07
vs 10:33
top 21%
▼
Slow Castle Age at 25:20 — slower than 87% of analysed players on Arabia
▼
Low eAPM (22) — busier hands win idle time back
▼
Town centers idle 3:50 of the first 25:20 — keep villagers queued
clm.lefebvre
D
Feudal Age
11:16
vs 9:49
btm 16%
Castle Age
28:29
vs 21:49
btm 4%
Imperial Age
—
vs 38:58
btm 0%
eAPM
12
vs 38
btm 2%
▼
Slow Feudal Age at 11:16 — slower than 84% of analysed players on Arabia
▼
Slow Castle Age at 28:29 — slower than 96% of analysed players on Arabia
▼
Low eAPM (12) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 6:09 of the first 28:29 — keep villagers queued