AoeStats
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Arena

510076977Analyzed
4v4 RM · 3d ago on Sep 29, 2026· 54m 44s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1194
+9
🇲🇽 Spanish · Mexico
1044
+15
🇨🇳 Persians · China
978
+17
🇭🇰 Turks · Hong Kong SAR China
972
+18
🇨🇳 Britons · China
1088
-18
🇮🇳 Burgundians · India
1006
-14
🇮🇳 Vikings · India
997
-14
🇨🇳 Teutons · China
974
-13
Player eAPM Actions Feudal Castle Imperial Opening
55 2,994 10:56 14:39 29:42 ⛏ Fast Castle
41 2,245 10:02 14:31 27:46 ⛏ Fast Castle
39 2,119 11:19 17:52 30:34 ⛏ Fast Castle
35 1,941 10:15 14:09 29:55 ⛏ Fast Castle
27 1,480 12:22 16:06 — ⛏ Fast Castle
26 1,423 11:03 16:13 22:55 ⛏ Fast Castle
23 1,242 10:53 14:34 29:25 ⛏ Fast Castle
17 952 11:41 15:56 30:48 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
37,100 23,250 24,130 3,550 88,030 91,869
31,580 12,990 24,970 3,200 72,740 100,505
30,995 17,105 18,720 3,850 70,670 86,017
27,960 25,110 12,265 2,325 67,660 82,958
37,320 10,225 16,345 2,950 66,840 68,253
28,625 18,335 14,200 1,550 62,710 66,378
25,235 22,950 11,845 1,700 61,730 64,850
16,730 17,335 6,210 2,385 42,660 44,148
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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