AoeStats
← Durandal

Fortress

510069635Analyzed
4v4 RM · 3d ago on Sep 29, 2026· 53m 21s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇺 Poles · Australia
1153
+14
🇦🇺 Vietnamese · Australia
1111
+16
🇦🇺 Portuguese · Australia
1059
+18
🇦🇺 Huns · Australia
1045
+19
🇨🇳 Malay · China
1215
-21
🇳🇴 Slavs · Norway
1130
-18
🇪🇸 Goths · Spain
1087
-16
🇨🇳 Khmer · China
990
-12
Player eAPM Actions Feudal Castle Imperial Opening
34 1,807 8:25 12:13 26:06 ⛏ Fast Castle
29 1,534 6:42 10:29 26:17 ⛏ Fast Castle
29 1,571 8:49 12:52 24:02 ⛏ Fast Castle
24 1,287 7:08 11:18 29:52 ⛏ Fast Castle
22 1,190 7:59 11:58 35:15 ⛏ Fast Castle
21 1,128 10:06 14:09 29:46 ⛏ Fast Castle
21 1,121 8:12 12:12 25:49 ⛏ Fast Castle
11 602 8:05 12:40 26:15 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,380 27,640 25,970 5,445 93,435 112,073
36,980 15,380 32,660 7,010 92,030 115,176
34,830 19,135 14,075 4,155 72,195 95,069
23,305 20,166 6,855 2,275 52,601 61,332
24,970 9,895 13,235 960 49,060 63,853
13,650 17,590 11,160 1,825 44,225 57,999
22,420 7,629 11,570 1,605 43,224 49,602
11,530 10,340 6,355 900 29,125 29,698
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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