Arabia
503867763Analyzed1v1 RM
·
28d ago on Sep 2, 2026·
18m 51s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
MicahKepler's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,844 analysed 1v1 players on Arabia.
MicahKepler
D
Feudal Age
15:01
vs 9:49
btm 1%
Castle Age
—
vs 21:49
btm 0%
Imperial Age
—
vs 38:59
btm 0%
eAPM
12
vs 39
btm 2%
First military
17:55
vs 10:33
btm 8%
▼
Slow Feudal Age at 15:01 — slower than 99% of analysed players on Arabia
▼
Low eAPM (12) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 17:55 (Scout Cavalry) — later than 92% of analysed players on Arabia
▼
Town centers idle 7:06 of the first 18:51 — keep villagers queued
Gonzalomvm
D
Feudal Age
—
vs 9:49
btm 0%
Castle Age
—
vs 21:49
btm 0%
Imperial Age
—
vs 38:59
btm 0%
eAPM
9
vs 39
btm 1%
▼
Low eAPM (9) — busier hands win idle time back