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Oasis

507548853Analyzed
4v4 RM · 13d ago on Sep 18, 2026· 68m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Ethiopians · Germany
1005
+15
🇩🇪 Malay · Germany
995
+15
🇩🇪 Magyars · Germany
925
+18
🇩🇪 Georgians · Germany
797
+22
🇩🇪 Mongols · Germany
1000
-59
🇨🇭 Teutons · Switzerland
976
-18
🇮🇳 Burgundians · India
960
-17
🇩🇪 Persians · Germany
935
-16
Player eAPM Actions Feudal Castle Imperial Opening
38 2,611 9:38 22:58 41:19 ⚔ Archer Rush
38 2,628 11:09 14:54 36:10 ⛏ Fast Castle
29 1,980 10:31 22:43 39:05 ⚔ Scout Rush
20 1,361 12:03 34:03 52:50 ⚔ Scout Rush
18 1,256 12:50 29:31 40:30
17 1,186 11:40 18:20 28:31 ⛏ Fast Castle
15 1,035 8:18 17:49 39:55 ⛏ Fast Castle
11 753 12:13 16:19 38:49 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
43,645 32,548 26,720 6,330 109,243 118,076
38,840 24,905 29,725 3,925 97,395 99,556
34,250 20,423 23,005 4,615 82,293 88,076
25,970 23,518 17,915 4,855 72,258 87,225
23,005 19,852 15,495 2,830 61,182 75,266
17,475 14,921 11,840 2,400 46,636 51,188
19,945 16,156 4,425 2,405 42,931 52,537
14,095 15,125 7,250 2,475 38,945 48,641
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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