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Black Forest

510105227Analyzed
4v4 RM · 1d ago on Sep 29, 2026· 66m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇱 Ethiopians · Netherlands
858
+16
🇩🇪 Lithuanians · Germany
786
+19
🇮🇹 Burgundians · Italy
780
+19
🇩🇪 Britons · Germany
752
+20
🇮🇳 Bohemians · India
874
-20
🇨🇳 Spanish · China
845
-18
🇧🇴 Chinese · Bolivia
843
-18
🇨🇱 Byzantines · Chile
839
-18
Player eAPM Actions Feudal Castle Imperial Opening
35 2,319 15:35 22:44 — ⛏ Fast Castle
29 1,939 14:24 21:09 34:09 ⛏ Fast Castle
28 1,861 11:23 20:54 32:38 ⛏ Fast Castle
27 1,822 15:17 27:14 35:31 ⛏ Fast Castle
24 1,621 12:53 17:04 32:15 ⛏ Fast Castle
23 1,528 15:50 21:28 31:59 ⛏ Fast Castle
19 1,236 10:51 16:54 34:38 ⛏ Fast Castle
15 982 16:38 21:18 36:43 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
55,940 35,050 33,430 4,800 129,220 140,457
42,855 37,910 20,285 2,950 104,000 144,883
36,030 24,995 31,720 3,965 96,710 107,291
26,770 25,298 31,880 850 84,798 96,192
35,820 12,205 26,575 2,250 76,850 89,859
17,625 25,644 16,915 4,155 64,339 75,049
24,045 18,365 16,565 2,500 61,475 99,244
14,355 24,961 7,135 3,200 49,651 60,218
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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