AoeStats
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Arena

509852061Analyzed
4v4 RM · 5d ago on Sep 28, 2026· 45m 12s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Ethiopians · United Kingdom
1240
+13
🇹🇷 Maya · Türkiye
1223
+13
🇨🇳 Wu · China
1202
+14
🇧🇦 Goths · Bosnia & Herzegovina
1154
+16
🇹🇼 Burgundians · Taiwan
1287
-18
🇹🇼 Italians · Taiwan
1197
-16
🇹🇼 Burgundians · Taiwan
1188
-15
🇹🇼 Teutons · Taiwan
979
-7
Player eAPM Actions Feudal Castle Imperial Opening
76 3,442 10:33 14:19 24:34 ⛏ Fast Castle
39 1,762 11:20 15:05 — ⛏ Fast Castle
34 1,546 11:12 14:50 29:20 ⛏ Fast Castle
28 1,272 10:16 14:50 31:14 ⛏ Fast Castle
26 1,177 11:11 15:45 31:22 ⛏ Fast Castle
25 1,129 10:08 14:12 — ⛏ Fast Castle
24 1,070 10:39 15:38 — ⛏ Fast Castle
20 892 11:56 15:59 28:13 ⚔ FC into Archers

Resources

Player Food Wood Gold Stone Spent Collected
34,025 19,690 12,955 3,000 69,670 86,004
19,860 18,305 9,170 2,380 49,715 53,348
20,895 11,940 6,495 2,680 42,010 49,742
17,345 12,840 8,480 1,500 40,165 42,925
17,460 8,080 10,870 880 37,290 40,174
8,825 8,495 6,865 0 24,185 34,373
8,915 6,635 1,230 1,705 18,485 20,917
4,740 4,360 380 310 9,790 11,780
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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