AoeStats
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Arena

510156819Analyzed
4v4 RM · 3d ago on Sep 29, 2026· 68m 44s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇺 Turks · Russia
977
+14
🇬🇧 Cumans · United Kingdom
971
+14
🇦🇷 Celts · Argentina
937
+15
🇨🇦 Bulgarians · Canada
884
+18
🇨🇿 Cumans · Czechia
967
-17
🇨🇿 Bohemians · Czechia
920
-15
🇨🇿 Teutons · Czechia
911
-15
🇨🇿 Byzantines · Czechia
903
-14
Player eAPM Actions Feudal Castle Imperial Opening
34 2,353 10:06 16:27 39:07 ⛏ Fast Castle
22 1,509 11:24 27:19 45:46 ⚔ Archer Rush
20 1,394 11:15 15:38 45:31 ⛏ Fast Castle
19 1,317 10:52 15:41 32:03 ⛏ Fast Castle
19 1,322 11:15 25:44 43:43
16 1,101 10:54 21:01 42:03 ⚔ M@A FC into Scouts
12 835 11:42 26:10 44:17 ⚔ Drush
11 786 12:28 18:24 — ⚔ FC into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
34,735 36,975 13,315 2,250 87,275 116,734
36,820 18,340 24,470 2,325 81,955 86,628
44,320 15,750 15,390 5,295 80,755 113,181
23,965 27,965 16,925 3,705 72,560 91,328
13,985 18,438 15,415 1,800 49,638 53,852
21,480 5,450 14,265 4,200 45,395 53,754
19,680 11,395 4,850 1,150 37,075 50,637
14,890 12,481 1,850 375 29,596 37,007
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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